The voice work, those familiar with these games will be unsurprised to here, is as cheesy and lame as ever. The scores for these games have always blended an appropriate amount of heavy metal, ethnic sounds, and techno beats for an interesting, though at times monotonous, musical experience. While this is a novel feature and offers a good amount of choices for background music during your conquests, one has to realize that all of the present music can be heard in Dynasty Warriors games past, with few “new” tracks added to the mix. It would be nice to eventually play one of these games with some truly cutting edge graphics though.ĭynasty Warriors 6: Empires features soundtrack selections from a number of the previous games which can be selected to prior to the actual battle sequence.
#DYNASTY WARRIORS 6 PS2 WALKTHROUGH SERIES#
As with the last several Dynasty Warriors games, the visuals are ultimately neither wowing nor appalling, and fans of the series will most likely feel the same way.
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On the plus side, the game often displays large numbers of allies and enemies on-screen at one time with little to no slowdown, which is good considering a large portion of the game is spent with large numbers of enemies and allies on-screen at one time. The environment visuals seem even more dated than the characters collectively, and at times suffer from some noticeable draw-in. This makes this version visually superior, but the characters still seem a bit dated and stiff in many of their animations. The character models are done up with more detail than the those that were in the Xbox 360 version of Dynasty Warriors 5: Empires.
If you’re a fan, this will certainly not diminish your enjoyment of the game in question.ĭynasty Warriors 6: Empires features more or less the same visuals as the standard version of Dynasty Warriors 6 released last year. If you’re at all familiar with the series, this will most likely not surprise you. The idea is that history revolves around whoever you choose, and the events of the game write the narrative, which isn’t a bad idea, but it leaves little room for any sort of actual storytelling. The premise is based on actual Chinese history, but unlike the non- Empires games, there is no narrative explaining the desires and motivations of the involved generals, so the game literally rolls along through history sans any descriptive context. Like all other Dynasty Warriors games, Dynasty Warriors 6: Empires sees you take on one of several possible roles, all which involve the complete domination of China and the subjugation or obliteration of your enemies. Those who’ve played Dynasty Warriors 5: Empires will be generally familiar with the formula, but there are a few surprises included in this addition to make things a little more interesting. The installment that we’ll be looking at here is the Empires version of last year’s Dynasty Warriors 6. The Empires spin-off of the Dynasty Warriors franchise incorporates ideas and mechanics akin to developer/publisher Koei’s roots, with a significant element of strategy and simulation tossed in alongside the expected hours of hacking and slashing enemy troops. Comparing the Dynasty Warriors franchise to something like the Madden franchise is not a very far fetched comparison, all things considered. That said, you wouldn’t be hard pressed to find those who believe the series has been in desperate need of an overhaul for some time now.
Since the triumphant release of Dynasty Warriors 2 on PS2, the historically based hack and slash series has established a considerable amount of fans through its many sequels, spin offs, and stand-alone expansions.